We have spent a considerable amount of time developing a method for importing league data, processing it and storing it in proprietary databases designed specifically for dart leagues. We obtain your data (or you send it to us, your choice) and we build an import routine based on your data file. Your players visit the site to see all of the information. It's that simple!
Not a problem! There are leagues out there that don't use electronic stats (like steel tip leagues). We can take your scoresheets and enter them into our system to generate an electronic version.
Or, you can use our custom page via your mobile or tablet and enter the data live as it happens and submit it.
We will process your data file the same way via our custom methods and your players and league information will be available on the site just like an electronic stats league.
After receiving the initial data file from you we can turn that around and create a custom import and database in about a day. Paper stat sheets will take a bit longer.
The majority of customers run leagues on similar boards. We don't have to reinvent the wheel. We already created the automatic import routines for those boards. You can be up and running today!
Our system will take your data file, process it and add your league stats to your database. Your players will be able to view the stats immediately after they are processed!
Absolutely not. Everyone with internet access (and who doesn't have it these days) can view the league stats from a mobile device, tablet or desktop. Our site was written to be user friendly on all platforms.
Your league members don't have to join anything. There is also no cost to them. They can optionally (but we encourage it) sign up for your league newsletter that we provide for you. But there is never anything mandatory that your players need to do and also they can view their league, team and player stats for FREE!
Good thing for you, it's not a big answer. Our service averages around a hundred bucks per league. We offer flat rate pricing. You shouldn't be charged per player or per team. Why be penalized for having a lot of players or teams?